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Armored Battle Crew - Garage Tour
Let's find out what you can do in the garage! Garage The garage is the place where you'll get a chance to tinker with your vehicles...
chen wei ren
Jul 8, 20194 min read


ABC WW1 - Fun with AR/VR
Interested in AR and VR? Scroll down to see what I managed to create! The samples provided by AR Core for Unity came with a few examples....
chen wei ren
Jul 2, 20191 min read


Armored Battle Crew - Spawning Units
Let's take a quick look at how units are spawned in the editor! Each map or level supports multiple missions. All missions in a level are...
chen wei ren
Jun 17, 20193 min read


Armored Battle Crew - Time & Weather
Each map can be used for multiple missions and each mission can be set to a different time of the day. So I came up with a system that...
chen wei ren
Jun 17, 20191 min read


Stifled - Visual in Echo
I will be briefly going through the process of creating the unique black and white visual look in the game. You throw an object, it hits...
chen wei ren
Jun 14, 20194 min read


Stifled - Minimalist UI
Why Minimalist? We decided that the UI needs to be as simple as possible due to the distinctive black-white style and the fact that the...
chen wei ren
Jun 13, 20192 min read


Stifled - Level Design
Today we will explore how a level is created in Stifled! Quick description of the level House (1975) is the fourth level of the game...
chen wei ren
Jun 13, 20193 min read
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